Dice Battles: Color Rush
Two dice, six colors, six prisoners to set free. Roll both dice — match the colors and a prisoner runs free. First to free all six wins. Nothing to read and nothing to count, so a five-year-old and a grandparent can play the same game at the same table.


Highlights
FAQ
Does the game have ads?
One full-screen ad after every third finished game, and nothing else — never during a game. They are always non-personalised and G-rated.
Do I need to create an account?
No sign-in, no account, nothing to lose. Open it and play. Friends is the one optional extra, and it uses your Game Center name rather than asking you to make one up.
Is any data collected about me or my family?
No analytics and no tracking. If you use Friends, your Game Center name, your trophies and your friend list are stored so friends can see them. Bug reports and the contact form send what you write. Our Privacy Policy spells all of it out.
Do I need to be able to read to play?
No. Every dice face is a color rather than a number or a pattern of pips, so nothing on the board needs reading — which suits pre-readers and anyone who would rather not squint.
Who is it for?
Anyone from about five upward. It was invented at a family kitchen table and it plays best that way — grandparents and grandchildren on the same board, nobody at a disadvantage.